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|
|
(in order of what is required to know in the exceeding
tutorials)
Beginner-Intermediate
| Setting
up QERadiant: |
| Shows
how to setup Radiant so you can start mapping and using the rest
of the tutorials. |
| Keys
and Values: |
| This
is very important to know, and as said above the tutorials are in
order of what is required to know in the exceeding tutorials. |
| SKY: |
| Sky is
important, it helps change the overall atmosphere and should be
used by mappers of all skill levels. |
| Your
FIRST room: |
| Learn
how to make your first room if you're a real beginner to mapping. |
| Light
1: |
| Basics
of light in a map with brightness, and color. |
| Compiling
1: |
| Learn
how to compile for all to see. This walks you through the steps
with two different compile settings. |
Intermediate-Advanced
| Shiny
Windows: |
| Have
you seen the windows outside of steel town? It is very easy to have
a similer effect in your map. |
| Shiny
Windows 2: |
| Shows
other uses of wndw, a surface property effect like metal and semi
realistic mirrors. |
|